- 80+ Soul Guardian cards to collect and summon for tower defense.
- 26 missions including two endless modes.
- Endless survival missions with random spawns that scale in intensity.
- Evolve Soul Guardians during battle!
- Cards level up, players can allocate stats from the inventory screen.
- Upgrade towers during battle to boost range, damage, and speed.
- Crafting system -- craft cards to summon new Soul Guardians
- SFX and animations are in their earliest stages, will be polished over time.
- New quest hubs!
- Expanded tutorial
- Boss fights and mini bosses.
- Additional quest hubs.
- RPG storyline
- Additional levels
Latest build notes (0.8.0)
- [New] Patch numbers updated to represent the progress we've been making!
- [New] 6 more Guardians added!
- [New] With the new Guardians, all crafting combinations should be possible!
- [New] Enemy path preview. Each path will be traced by particles to indicate where goos will move. The particles will also hop through portals to demonstrate the portal connections.
- [New] We're in the process of trying out new sounds. More adjustments and additions are coming up.
- [New] Focus Crystals will now float onto the screen and can be picked up by mousing over them.
- [Fix] Targeting AI improved to prioritize anything on the final path.
- [Fix] Focus Crystals should not spawn directly over towers.
- [UI] Added confirmation when starting a mission without selecting a full team.
- [UI] When Evolving, the stat changes will be displayed.
- [UI] Added notification when the final wave spawns.